Within education gaming is used to encourage children to learn through having fun, with the introduction of the foundation phase the school classroom is now mostly made up of interaction and play. The most popular development in the classroom at the moment is the use of white boards, where the children can play games relating to their subjects at the time.
Gaming is also used for socialising, this can be seen in online programs such as 'world of war craft' and 'minecraft' where you create a character and can use your imagination to carry out activities, make friends and basically escape from reality. It allows you to become the character and create online friends and become a different person.
Gaming is also used for fun, today most phones and laptops now come with apps and games that can be played on the go, even though you are not really gaining much from them you enjoy playing them as they give you something to do. It is also fun and exciting, and with some games you have to move on to the next level encouraging your competitiveness.
However one issue with gaming is that they can result in personality changes and some people become influenced by gaming. This is usually caused by violent games and in some instances can lead to disastrous events. It is important that people remember that it is a game and when finished that they need to leave the gaming world and come back to reality.
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